When I'm not designing courses or teaching, I design educational games and touchy-feely apps that are loved by grandmas and tweens the world over. Let's learn about a few of them.
The original version of this game was created in 2009 to help students prepare for the Certified Public Accountant exam. However, thanks to a little proactive thinking and a lot of XML, Professor Blockhead can be used for multiple-choice questions on just about any topic. All aspects of this game are entirely my own work, from the graphic design to the ActionScript/XML coding. View game.
In 2012, a close relative was feeling homesick after joining the Air Force. Around the same time, my mom was struggling to stay motivated while training for an important race. I wanted a simple way to let friends and family shower them with messages of love and support, and most of our family members weren't big Facebook users. After teaming up with two amazing programmers, Corey Hanes and Sarah Gray, HugBoard was launched in early 2013 to provide, "the next best thing to a group hug." Visit HugBoard.com.
SIBU is a modern diary that helps users track their feelings about a significant other and make more objective decisions about their relationships. As the creative lead on the project, I managed the look and feel and helped developer Sarah Gray with user experience. SIBU has been featured in The Chicago Tribune, Forbes.com, and the The Huffington Post U.K. Learn more.